﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

/// <summary>
/// Summary description for Class1
/// </summary>
public abstract class GUI
{
    public Game game;
    public GraphicsDeviceManager graphics;
    public SpriteBatch spriteBatch;

    public GUI(Game game)
    {
        this.game = game;
    }

    
    
}
